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Roulette and Private Jets: This Is Monopoly for Bankers

Jan. 2 — Bankers: they were blamed for the 2008 financial crisis and now there’s a board game that lets you be one. Bloomberg spoke to one of the creators to find out more. (Source: Bloomberg)

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Roulette and Private Jets: This Is Monopoly for Bankers


  1. Cliff Smith says:

    so who’s going to play this bullshit?

  2. chanm01 says:

    This… does not look promising. Forgive me for saying so, but I think it’s
    rather telling that whoever cut the interview together didn’t even include
    the bit where the interviewee introduces himself.

    Monopoly is a flawed design that depends far too much on luck than its
    lengthy play time should allow. On purely thematic grounds, it also makes
    no sense. I don’t decide which businesses I patronize by the roll of dice,
    nor for the most part, do business fortunes rise and fall at random (or so
    we would all like to believe). I think most people unconsciously realize
    these things, and so, while Monopoly works as a children’s game, we quickly
    out grow it.

    To have a design in 2015 that is so heavily derived from monopoly, right
    down to its roll and move mechanics and pea green board, seems like folly.
    But is using board games to understand the psychology of a bustling
    marketplace an impossible task? No, of course not.

    From Parker Brother’s “Pit” (1904) to Dirk Henn’s “Speculation” (1992),
    clever designers have already taken on this task and succeeded. For
    personal favorites, see Sid Sackson’s classic “Acquire” (1964) in which
    players struggle to build up fledging hotel chains before being bought out
    by competitors, and Karsten Hartwig’s Chinatown (1999) in which players’
    negotiation skills are put to the test in a bid to build the most
    successful business chains in New York City’s chinatown.

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